The Elder Scrolls: Daggerfall

No source or symbols have been found. All that seems to remain
are various bits of source names (i.e. engsupp.c, maploads.c, kludge.c).

Metadata

Checksum (SHA-1): A851FA35562402D48E7512D6F8B0063FB149E035 (FALL.EXE; Version 1.0)
Compiled with: Watcom C/C++ 10

Unused Texts

Scattered troughout the executable are various internal strings for XEngine.

DOS: File not found: 
DOS: Error creating file: 
DOS: Out of memory loading file
WORLD: Out of memory.
WORLD: Error opening WorldFile
XnGine: Jump to zero-page
FONT: Attempt to set non-existing font
SET: Out of memory.
SET: Out of memory in find_memory.
SET: Out of unpackmemory
ENGINE: Out of memory for shaders
XnGine: Object has too many vertices.
XnGine: Object is corrupted: 
GFX: Error setting mode
SYSTEM: Unable to allocate workMem.
SYSTEM: Unable to Lock Memory Region
XnGine: Out of memory for Shaders.
XnGine: Out of space for Shaders.
Back to the Front Page