The source code appears to have gone missing and the executable
does not appear to have any symbols.
Holding the Command and Option keys together while clicking on the
"Begin New Game" button brings up a prompt to go to any level in the game.
This also works for doing either a single-player or a network game.
Co-programmer Jason Jones inserted a message in Marathon's resource fork,
giving some advice to would-be hackers and programmers, as TEXT ID 128:
Hey you, looking through my resource fork: Because of time constraints, many of the interesting parts of Marathon (i.e., the texts, the chapter screens, etc.) were not encrypted like I've done in the past with Minotaur or Pathways. This also makes globalization easier. So when you read all the computer terminals from ResEdit or find out what the final screen looks like, don't post on comp.sys.mac.games or AOL or whereever you call home on the information toll-road and ruin things for everyone else. Go find it in the game, and tell people how to get themselves there. I'd also like to say that Greg and I have only slept for 15 hours in the last seven days. <grin> I hope you guys are already working on level editors and figuring out the format of the "Physics Model" file! Competent programmers serious about doing any sort of add-ons to Marathon should e-mail me on the internet at jon3@quads.uchicago.edu for help and (maybe) header files. Thanks, Jason (Dec. 18, 1994 1:57am.) PS. In case you were wondering, you can't ever find the pirated copy of Copland in Marathon. That item used to be a weapon that we took out late in development (the copy of Windows NT was it's ammunition) but that will find it's way into the Network Upgrade for Marathon.Back to the Front Page