My Street

Like Mario Party, but not really. It's a bit more suburban.

Checksums (SHA-1)

B5EBE54B2CD428B0D3D62F39BDC2CD223A7DAE8E (SCUS_972.12)

Symbols

Present in SCUS_972.12 starting at 0x29ACC5 and 0x315C9D,
along with macros used by the GCC compiler for the game.

Error Messages

Scattered throughout SCUS_972.12:

    j:/tmpps2/MyStreetWorld
    Overlay load failed
    BREAK HERE for debug symbols
    finish!
    why would you try to change tex to texa on something with no tags?
    Unrecognized VU1 object id=%d
    unrecognized game data block, type=%d, id=%d
    Expected 3 frames per butterfly, saw %i total butterfly frames, ignoring butterflies
    After everything loaded, we are left with:
    IMMEMORY:%s  %i bytes available %i.%02i Megs
    Uh, I think your string is too long. Otherwise, bump MAX_WRAPPED_LINE_COUNT above %d
    GUESS WHAT: I think it's connected
    BZZZZZZZZZT:  FAILED TO START CONNECTION PROCESS: Hardware Disconnected?
    dmaqwords is zero game will die horrible death
    zero qwc value means you don't know what you're doing
    I would be playing phn at sector %d.
    I would be playing stream at sector %d.
    invalid reverb type %d, depth %d
    Sound: group %d does not exist
    Holy fucking shit you called sound from a null pointer!
    

filler.mt2

A 32 MB file that is empty, except for this disclaimer at the beginning:

Idol Minds Filler File. There is nothing to see here folks
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