Ultima Online

Be forewarned that this game has history quit unlike most other MMORPGs,
and digging through 25+ years of updates is an insane task.

Metadata

Checksums (SHA-1): D2C88902108E360C5C5D332E86809D857F53DD13 (CLIENT.EXE; 7.0.24.0)
Compiled with: Visual Studio 2005

Unused Text

Present in CLIENT.EXE at {{Hex|0x2A7DF4}}:

       This is the title
       byte input field
       Wee Dee
       Pee Wee
       To buy a chicken-head.
       I went to the market
       Title
       Lemme tell ya a story about signs.
       Once a sign existed, and it had stuff written on it.
       See, signs aren't very exciting.
       Testing
       

Present in CLILOC.ENU:

        Memory debugging not enabled
        Select object to debug:
        Debug mode activated on pet/hireling script
        DEBUG: I cannot hit because I cannot see target
        DEBUG: I cannot hit because target is hidden
       

Oddities

In uomax.cfg, CdRomDataPath is set to c:\multima\.
Multima was an early name for the game back when it ran on Ultima 6's engine.

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